Release Date: September 2016
Role:
Worlds Design Team / Game Dialogue
IP
Holder: WBEI, Universal Studios, Cartoon Network, J. K.
Rowling, Fox, Paramount Pictures, Amblin, and others
Year 2 of LEGO Dimensions is the continuation of the previous year's Dimensions release. The second year of the game contains as much content as the original release and features a number of new franchises including Sega's Sonic the Hedgehog, Cartoon Network's Adventure Time, and J. K. Rowling's Wizarding World.
The first wave of game content for this project was released in September 2016, debuting on PlayStation 3, PlayStation 4, Wii U, Xbox 360, and Xbox One.
My workload on the project was divided roughly as below, though in the interests of clarity my implementation efforts as with all LEGO projects did not involve the creation of assets and in some cases the implementation was a joint-effort with another designer.
I designed, implemented, and wrote the content for 'ET: The Extra
Terrestrial' world.
I designed and wrote non-incidentals for 'The Powerpuff Girls' and
'Teen Titans Go!' worlds.
I implemented 'The A-Team' and 'Fantastic Beasts and Where to Find
Them' worlds.
In addition to this I also implemented aspects of the 'Harry Potter', 'Ghostbusters 2016', and 'Mission: Impossible' worlds, as well as writing additional dialogue for a number of franchises not explicity mentioned in this blurb.